Please use this identifier to cite or link to this item:
http://hdl.handle.net/11701/26487
Title: | Methods of map terrain generation in game development using Unreal Engine 4 |
Other Titles: | Методы генерации ландшафта карт в разработке игр на примере Unreal Engine 4 |
Authors: | Шиманчук Дмитрий Викторович Simancuk Dmitrij Viktorovic Гимранова Рената Маратовна Gimranova Renata Maratovna Блеканов Иван Станиславович Blekanov Ivan Stanislavovic |
Issue Date: | 2020 |
URI: | http://hdl.handle.net/11701/26487 |
Appears in Collections: | BACHELOR STUDIES |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Diploma_Gimranova_408.pdf | Article | 3,17 MB | Adobe PDF | View/Open |
reviewSV_Otzyv_Gimranova.pdf | ReviewSV | 77,95 kB | Adobe PDF | View/Open |
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